Neverness to Everness Arcs

All Arcs in Neverness to Everness: Stats and Effects

Arcs are the weapons in Neverness to Everness, and they do a lot more than just boost your attack. Each one comes with a unique passive effect that can completely change how your character plays in combat. Whether you are just starting out or building toward endgame, knowing your Arcs makes a real difference.

All Arcs (Weapons) in Neverness to Everness

There are five Arc types in the game: Gas, Liquid, Plasma, Solid, and Synthesis. Each character can only equip the Arc type that matches them, so you cannot just slap any Arc onto any character. Rarity goes from B at the bottom all the way up to S at the top, and as you would expect, S-rarity Arcs are the ones you want to be chasing.

All S-Rarity Arcs in NTE

Arc NameTypeATKSubstatEffect Summary

Blow up the Crowd
Solid512ATK 27.5%Boosts active character ATK while off-field; Buffs own Psyche DMG on-field with Basic Attacks

Camellia Society
Synthesis666CRIT Rate 12%Stacks up to 4x CRIT DMG when HP drops without damage; Triggers Silent Garden attacks

Contemplative Cat
Gas512CRIT DMG 44%• +2.5–4.5% Cosmos DMG per 100,000 Fons held; Up to 10 stacks

Day Off
Solid512Charge Efficiency 33%+30–50% ATK; Eclipse ability restores Ultimate Energy per enemy killed during 40s window

Eternal Waltz
Synthesis424HP 41.25%+20–32% Max HP; +10–18% Mental DMG for 10s after Ultimate

Fluff of Fearlessness
Solid512CRIT Rate 22%+25–45% ATK for 10s after casting Ultimate

Fluff of Ferocity
Synthesis512ATK 27.5%+4–7.2% CRIT DMG per critical hit; Up to 10 stacks; Duration resets on retrigger

Fluff of Finesse
Gas512ATK 27.5%+8–14.4% DMG for 10s after Critical Dodge; Up to 3 stacks; Duration resets on retrigger

Fluff of Fleetness
Liquid512CRIT DMG 44%+5–9% ATK every 1s while on-field; Up to 5 stacks; Resets when you swap out

Fluff of Fortitude
Plasma512ATK 27.5%+22–38% DMG; Increases to 28–52% against enemies below 50% HP

Good Boy's Grand Adventure
Gas474ATK 45%+18–30% Charge Efficiency; +10–16% team ATK after Ultimate; Extra 6–10% if enemies are controlled

Hethereau's Keeper
Solid512ATK 27.5%+15–25% ATK and Boss DMG; Summons Officer Whisker to deal continuous damage for 30s

Marching Beyond Time
Solid570CRIT Rate 24%+16–32% ATK; Wastelab system builds Wastetime stacks for a big Ultimate CRIT DMG spike

Raging Flames
Plasma666CRIT DMG 24%+22.5–37.5% Redirect Skill DMG after Ultimate; Stacks up to 2 additional times per cast

Ready-Ready
Plasma570CRIT Rate 24%+15–30% ATK; Basic Attack and Riposte buff; Tiger Talisman system adds Boss DMG bonus

Reality Refuge
Solid570ATK 30%+15–25% Anima DMG; Attachment DMG doubles to 20–30% for 6s after Ultimate

Song of the Whale
Plasma512ATK 27.5%+12–20% ATK and DMG to Broken enemies; Restores 30% HP on Broken enemy kill

Stellar Veil
Plasma512ATK 27.5%+12–21% Psyche DMG; Stacks CRIT DMG up to 10 times when dealing Psyche DMG

Tears Beneath the Mask
Gas512ATK 27.5%Applies Warning Gaze on Ultimate hit; Marked enemies deal 18% less DMG for 20s

The Last Rose
Liquid570CRIT Rate 24%+14–28% ATK; Builds Chaos Thorn stacks for CRIT DMG; Extends Broken state on hit

The Rain That Shook the World
Solid512CRIT Rate 22%+30–42% Cosmos DMG on Redirect Skill and Ultimate; Boosts Cycle Intensity for 15s

Your Happiness is Priceless
Solid512DEF 38.5%+24–40% HP; Random heal or shield effect every 30s after Ultimate

Youthful Fantasy
Liquid570ATK 30%+60–88 Break Intensity; Summons Black Tome via Support Skills for big Chaos DMG boost

All A-Rarity Arcs in NTE

Arc NameTypeATKSubstatEffect Summary

A Time Will Come
Synthesis475CRIT Rate 20%+10–18% ATK, DEF, and HP when team has 3+ different Esper Types

Call of the Twisted City
Liquid395HP 37.5%+12–20% Healing Bonus for 10s after Redirect Skill

Clear Skies
Liquid475ATK 25%+20–35% Anima DMG from Redirect Skill and Ultimate

Cosmos Daze, Wild Reverie
Gas475ATK 25%+18–30% DMG for 10s after Support Skill; Triggers once every 20s

Drawn Blade
Plasma395ATK 37.5%Deals extra Incantation DMG equal to 2–3.2% ATK on every Parry Attack

Failing You, Heavy in My Heart
Gas475Break Intensity 120Builds Spider Knowledge stacks on Basic Attacks; Consumes all on Ultimate to buff team ATK

Mind Royale
Liquid555Break Intensity 60+10–18 Ultimate Energy each time you cast a Redirect Skill

Oraora!
Plasma395ATK 37.5%+2–3.6% Basic Attack DMG per hit, up to 10 independent stacks

Shiny Days
Liquid475ATK 25%+48–84 Break Intensity; +10–18% DMG against Broken enemies

The Fools' Spring
Synthesis395DEF 52.5%+18–30% ATK while you have a Shield active

The Forgotten
Solid475HP 25%+20–36% ATK when above 50% HP; +20–36% DEF when below 50% HP

The Good, The Bad, The Bitter
Synthesis475HP 25%+26–46% DEF for 10s when you take damage; Triggers once every 20s

The Great Thief
Synthesis475Break Intensity 120+70–126 Break Intensity for all same Esper Type characters when team has 3+ of the same type

Time Bandit
Solid475HP 25%+90–162 Break Intensity for 10s after Redirect Skill; Also summons Picky to unlock nearby objects

Umbrella
Synthesis395DEF 52.5%+10–18% HP; Shields are strengthened by 10–18% while above 50% HP

Watch Your Heads!
Gas475CRIT DMG 40%+10–18% ATK and Lakshana DMG against enemies affected by Remora and Stain

All B-Rarity Arcs in NTE

Arc NameTypeATKSubstatEffect Summary

Be Happy
Gas316HP 30%Restores 12–20% HP upon defeating an enemy; Triggers once every 20s

Dangerous Game
Synthesis380Break Intensity 96+60–84 Break Intensity for 10s when reducing Break; Triggers once every 20s

First Step to Success
Solid380ATK 20%+12–16% ATK for 10s after casting a Redirect Skill; Triggers once every 20s

Real Music
Liquid380ATK 20%+12–16% Redirect Skill DMG bonus

Us
Plasma380ATK 20%+12–16% Basic Attack DMG

The right Arcs in Neverness to Everness always depend on your character and how you like to play, so use this list as a reference and experiment with what fits your current team setup best.

kui
kui

I am a gaming writer who loves to play gacha games, and share tips, guides, plus strategies to help others learn their favorite games.

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